lemma1215的博客  
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2008.04.10 16:24:00 
 Priest Discilpine Tree- 21 points  
"Alright, I feel it's time to add my bit about the priest class, strategy wise. At the time I am making this post, my main (Golerth) is a lvl 54 Dwarven Priest. Before I start shooting my opinions on various bits about playing this class out of my various orafices, I want to say that the most useful Priest addon I have ever used is called Healpoints. I can't link it, because of this forums restrictions, but visit your favorite WoW interface site and search for ""Healpoints"". All healing callses can use this addon. What does Healpoints do. wow gold Essentially, it tells you your healing power. It tells you how much you can heal with your most powerful healing spell in 30 seconds with a full mana bar, how much you can heal in 3 minutes with your most efficient spell starting with no mana, how much you regen in 1 minute and much more. Most importanly, it's a calculator. How much exatly are you benifitting from that +55 to healing bonus. Plug the numbers in, and it will tell you exactly how much. wow lvl service What if you traded 100 int for 100 spirit. How would that effect things. Plug it in, and it will tell you. How much gas did you get from eating that Chili last night. Plug it in and it wi- well... wow gold maybe it wont tell you that :/ Now on to the meat of my post- something you have to keep in mind this advice is geared towards 5 man groups with a single priest. I'll post my thoughts on Raid healing a bit later. Just for the heck of it, this is what my build will be when I hit 60- a Holy/Disc priest geared for Raid and 5 Man healing.
Pure healing build- Shadow Priests can suck it-...until they steam roll me in PvP ;_; Discilpine Tree- 21 points Tier 1 5/5 Unbreakble Will -It helps a little bit, and since this is a healing build getting the other tier 1 skill in disc would be pointless. Tier 2 3/3 Improved PW:S -while PW:Shield is the most mana ineffiecient spell in a priests repitoire it will save the life of many clothies when they critted the boss when they didn't want to and got aggro. Normally there is a 30 second wait before you can shield someone, 3 points in this reduces it to 15 seconds. 2/2 Improved PW:Fortitude -Increases potencey of PW:Fortitude- extremely useful. Tier 3 5/5 Mental Agility -Reduces the cost of instant cast spells by 2%for every point invested. wow leveln Inceases mana effieceny with many important spells. And it really helps when you are rebuffing your party with PW:F. Tier 4 5/5 Mental Strength -increases your mana pool by 2% for every point invested. Extremely useful, as a priest travels on their mana pool. Tier 5 1/1 Inner Focus Reduces the the mana cost of your next spell by 100%, and gives the spell a 25% chance to cirt if it is capable of critting. Really, this is like getting a free Greater Heal or PoH, every 5 minutes. " "Group Role Plain and simple, your role it to make sure the Main Tank and Off Tank stay alive, with emphasis on the Main Tank. Your life is intertwined with the MT since he needs you to keep him alive and you need him to keep aggro away from you and the others. wow level service It's also your responsibility to monitor other players health, and if the situation allows, give them heals or debuffs as needed. A Guide to Healing This is more how I heal. For mana conservation, I don't heal until a player is -900 health as that is the minimum that Flash Heal will heal for, this helps with mana conservation.
I don't do ANYTHING except heal, and for the most part I don't attack, I don't cast damage spells, I don't use my wand, I wait for damage and then monitor that damage. I make myself available to heal when needed, that is the absolute priority. If I'm feeling saucy, I may attack with my staff as I can still cast right away if needed.

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